FarmVille released a few fixes for the iPhone version of the game, some that look like they might hopefully speed things up a bit. One of the biggest complains about playing the farm game on the go is that everything tends to move molasses slow.
Version 1.04 of the game promises to speed up load times, let you accept and send gifts faster, and you can new invite neighbors to join your virtual farming community via email.
Download FarmVille Version 1.04 from the iTunes App Store here >
FarmVille for iPhone: Love it or leave it?
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Showing posts with label 3d facebook games. Show all posts
Showing posts with label 3d facebook games. Show all posts
Wednesday, February 8, 2012
Sunday, February 5, 2012
FrontierVille Badges: Learn how to earn every stinkin' badge right here
After you complete FrontierVille's Jackalope Society Missions, you will be able to access the new Badge system in the game. Right now, there are 13 badges in the game and they can be earned by going about your daily in-game tasks -- visiting 15 neighbors, spending 10,000 coins -- to deliberate badges that require extra effort on your part -- like spending 500 Energy in a Day (which means you'll have to have lots of meals gifted from friends or buy 'em yourself) and scoring 5 points in the Horseshoe Pit (which, fortunately, can be earned by using your neighbors' pits).
I'm sure these badges are just the beginning -- so, if you're an overachiever like me -- try to secure all of these badges before the new ones start showing up. See all 13 badges, what you need to do to earn them, level them up and what rewards you get for completing them after the jump. fronterville badges - games.com
frontierville badges games.com
frontierville badges --
frontierville badges
See what exactly you have to do to get the badges (every level of 'em) in the chart above. Just like the image to make it larger.
frontiervile badges how to earn them all -- games.com
I'm sure these badges are just the beginning -- so, if you're an overachiever like me -- try to secure all of these badges before the new ones start showing up. See all 13 badges, what you need to do to earn them, level them up and what rewards you get for completing them after the jump. fronterville badges - games.com
frontierville badges games.com
frontierville badges --
frontierville badges
See what exactly you have to do to get the badges (every level of 'em) in the chart above. Just like the image to make it larger.
frontiervile badges how to earn them all -- games.com
Tuesday, January 10, 2012
Facebook games could get crazy good graphics with Unreal Engine 3
That's right, you supposed 80 million hardcore gamers on Facebook, Gears of War maker Epic Games announced that the upcoming Adobe Flash Player 11 will support its Unreal Engine 3. Considering the majority of Facebook games are created and played using Flash, we can't imagine it will be long before social game makers craft Facebook games in gorgeous 3D.
Kotaku reports that the Flash version of Epic Games's Unreal Engine 3, the technology through which numerous hardcore console game series like Unreal Tournament and Mass Effect are made, appears less powerful than on PCs and consoles. Regardless, this marks a huge step toward 3D gaming on Facebook, considering other methods like Unity have yet to catch on.
That's mainly because games that use the Unity Player requires an additional download, which could arguably scare less technologically-savvy players away. Flash requires no download, aside from the occasional update, though that's merely thanks to Flash's growing ubiquity. It's also important to note that Apple's iOS devices support Unreal Engine 3, meaning developers could create games that run similarly on both Facebook and iPhones or iPads. (Infinity Blade on Facebook, anyone?)
This type of cross-platform play is something social game makers have clamored for awhile now, many of which turning to HTML5 to make it happen. (Even Zynga mobile chief David Ko said that HTML5 is still too early.) But with the possibility for full 3D games that players could play between their iPhones and on Facebook, it's possible that developers could come running back to Flash. Check out what Unreal Engine 3 looks like on Flash Player 11, though not yet in motion, here.
Kotaku reports that the Flash version of Epic Games's Unreal Engine 3, the technology through which numerous hardcore console game series like Unreal Tournament and Mass Effect are made, appears less powerful than on PCs and consoles. Regardless, this marks a huge step toward 3D gaming on Facebook, considering other methods like Unity have yet to catch on.
That's mainly because games that use the Unity Player requires an additional download, which could arguably scare less technologically-savvy players away. Flash requires no download, aside from the occasional update, though that's merely thanks to Flash's growing ubiquity. It's also important to note that Apple's iOS devices support Unreal Engine 3, meaning developers could create games that run similarly on both Facebook and iPhones or iPads. (Infinity Blade on Facebook, anyone?)
This type of cross-platform play is something social game makers have clamored for awhile now, many of which turning to HTML5 to make it happen. (Even Zynga mobile chief David Ko said that HTML5 is still too early.) But with the possibility for full 3D games that players could play between their iPhones and on Facebook, it's possible that developers could come running back to Flash. Check out what Unreal Engine 3 looks like on Flash Player 11, though not yet in motion, here.
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